as an intermediary to import OBJ files and export them as the specific DirectX files required by 3D Rad. Texture Issues
If you are a 3D modeler or designer using software such as Blender, Maya, 3ds Max, or SolidWorks, and you want to export your 3D models into 3D RAD, you need a 3D RAD Exporter Plugin. The plugin allows you to export your 3D models in a format that can be imported and used in 3D RAD, without having to manually convert or reformat the data. 3d rad exporter plugin
3D Rad is an older engine. Exporting high-poly models (over 10,000–20,000 polygons for a single object) can lead to significant performance drops or engine crashes. as an intermediary to import OBJ files and
class MeshData public: std::vector<Vertex> vertices; std::vector<Face> faces; 3d rad exporter plugin