| Feature Claim | Reality | |---------------|---------| | “1.20 blocks” | Possibly added via backport modding (limited, often buggy). Cherry planks, bamboo wood, etc. | | “1.20 mobs” | Camels and sniffers — rarely fully functional. Mostly visual or server-side emulation. | | “Archaeology” | Extremely rare. Usually replaced with custom loot tables, not true brushing animation. | | “New biomes” | Cherry grove — may be added as custom biome using 1.8.8 worldgen modifications. | | “Smithing templates” | Usually absent or simulated clumsily. | | “Java 1.20 combat” | No — Eaglercraft uses 1.8.8 combat (no attack cooldown). Cannot change without core rewrite. | | “1.20 world height (-64 to 320)” | Rare. Most Eaglercraft worlds are 256 blocks total (like 1.8). |
For a Eaglercraft 1.20, three things need to happen: eaglercraft java 1.20
: Recent versions are being developed with Python and HTML5 , aiming for instant boot times and smoother performance on low-end devices like Chromebooks. | Feature Claim | Reality | |---------------|---------| |