Pooping Dog Script Full |best|

Jen grabs a bag and rushes to clean up after Poop Dog.

yield return new WaitForSeconds(0.5f); isPooping = false; pooping dog script full

-- Add cleanup game:GetService("Debris"):AddItem(poopModel, POOP_LIFESPAN) Jen grabs a bag and rushes to clean up after Poop Dog

[Header("Poop Settings")] public GameObject poopPrefab; public float poopInterval = 30f; public float poopLifespan = 60f; public Vector3 poopOffset = new Vector3(0, 0.5f, 1.5f); isPooping = false

JEN (frustrated) Not now, Poop Dog! Not on the carpet!