Pooping Dog Script Full |best|
Jen grabs a bag and rushes to clean up after Poop Dog.
yield return new WaitForSeconds(0.5f); isPooping = false; pooping dog script full
-- Add cleanup game:GetService("Debris"):AddItem(poopModel, POOP_LIFESPAN) Jen grabs a bag and rushes to clean up after Poop Dog
[Header("Poop Settings")] public GameObject poopPrefab; public float poopInterval = 30f; public float poopLifespan = 60f; public Vector3 poopOffset = new Vector3(0, 0.5f, 1.5f); isPooping = false
JEN (frustrated) Not now, Poop Dog! Not on the carpet!