Material Texture Loader V1810 For 3ds Max 201 Better

Adjusting tiling, rotation, or mapping scale for one texture automatically updates all other maps in that material, ensuring perfect alignment.

3ds Max 2021 introduced Arnold as the default renderer and added various OSL shaders. Using MTL v1.810 in this environment offers several advantages: material texture loader v1810 for 3ds max 201 better

If you have acquired this script, here is how to integrate it for a faster workflow: Adjusting tiling, rotation, or mapping scale for one