Allows clients to see different texture options in real-time. 💡 ft-Normals
If you are currently using v5.0 or v5.2, here is why v551a is critical:
: When importing a UV pass, set it to "Preserve RGB" in the Interpret Footage settings to prevent After Effects' color management from altering the raw coordinate data.
: Full support for Multi-Frame Rendering (MFR) and Apple Silicon (M1/M2/M3 chips). Enhanced Controls : Added a new parameter to ft-PPass2Matte
The FTUVPass Bundle isn't one plugin, but three distinct power tools.