Allows clients to see different texture options in real-time. 💡 ft-Normals

If you are currently using v5.0 or v5.2, here is why v551a is critical:

: When importing a UV pass, set it to "Preserve RGB" in the Interpret Footage settings to prevent After Effects' color management from altering the raw coordinate data.

: Full support for Multi-Frame Rendering (MFR) and Apple Silicon (M1/M2/M3 chips). Enhanced Controls : Added a new parameter to ft-PPass2Matte

The FTUVPass Bundle isn't one plugin, but three distinct power tools.

Aescripts Ftuvpass Bundle V551a For After Ef [Fresh]

Allows clients to see different texture options in real-time. 💡 ft-Normals

If you are currently using v5.0 or v5.2, here is why v551a is critical: aescripts ftuvpass bundle v551a for after ef

: When importing a UV pass, set it to "Preserve RGB" in the Interpret Footage settings to prevent After Effects' color management from altering the raw coordinate data. Allows clients to see different texture options in real-time

: Full support for Multi-Frame Rendering (MFR) and Apple Silicon (M1/M2/M3 chips). Enhanced Controls : Added a new parameter to ft-PPass2Matte but three distinct power tools.

The FTUVPass Bundle isn't one plugin, but three distinct power tools.