Corona Renderer 11 Hotfix 2 For 3ds Max 2016-20... [upd] Today

With the release of , Chaos has bridged the gap between legacy pipeline stability and modern feature sets. This update is not merely a bug-squashing exercise; it is a refinement of the hybrid rendering workflow, ensuring that studios still running older versions of 3ds Max (back to 2016) can access the latest material models and performance optimizations.

: Reduces detail loss in normal or bump channels when objects are far from the camera . Performance and Stability : Corona Renderer 11 Hotfix 2 for 3DS MAX 2016-20...

Improved viewport interaction by fixing a bug where using the tool caused Scatter to recompute unnecessarily. Visual & UI Adjustments Edge Trimming logic for hierarchical and group models in Scatter. With the release of , Chaos has bridged

Resolved an issue where certain scenes containing Chaos Scatter might never finish loading. Performance and Stability : Improved viewport interaction by