Hands On Projects For The Linux Graphics Subsystem | [exclusive]
Would you like to proceed with one of the project and I can help you complete it?
Port the simple DRM client to use atomic modesetting API. Hands On Projects For The Linux Graphics Subsystem
#include <GL/gl.h>
This is the core of the Linux graphics architecture. The is the kernel subsystem that manages GPU hardware. Would you like to proceed with one of
dev = drm_dev_alloc(driver, &pdev->dev); if (!dev) return NULL; if (!dev) return NULL