Tuesday - Friday
9:30am to 6:00pm
Saturday
9:30am to 3:00pm
Sunday & Monday
CLOSED
Reducing "jitter" or "shimmering" on character outlines in high-motion scenes.
The initial draft had a standard 3-step in-between on the arm extension. This made the movement look robotic. We have added two additional smear frames during the extension arc to simulate the hesitation—the physical manifestation of the character not wanting to let go. This emphasizes the "Shinseki" (deep impression/traces) aspect of the visual. shinseki nokotowo tomari dakara animation fix
Let's get started!
: Some versions of the animation are released with censorship or lower-quality encodes. A "fix" may involve a re-release or a patch that replaces lower-quality segments with higher-bitrate or uncensored versions sourced from original game files. Where to Find Fixes and Information Reducing "jitter" or "shimmering" on character outlines in
used to create these animation interpolations, or are you looking for installation instructions for a specific patch? We have added two additional smear frames during
of a scene, it is almost certainly found in the community-driven Blu-ray vs. TV comparisons
We love hearing from our customers and friends. Have a question, need assistance or want to share a story with us?
Contact us today! Call us, come on by or fill out the form below.