player.StartCoroutine(ApplyEffects(player));
// Your existing UI logic…
: Feedback suggests that the difficulty level of puzzles is well-balanced, providing a stimulating experience without causing frustration. czechdungeon czech dungeon 1
– The player receives a new Journal Entry : “The Alchemist’s Secret” (text + a sketch of the lab). An achievement badge appears: Alchemist’s Apprentice . player
public float invisibilityDuration = 15f; public float runeVisionDuration = 30f; public float runeVisionDuration = 30f