PGSharp is a popular C# library used for creating Pokémon Go bots. One of the essential components of PGSharp is the ShinyData file, which plays a crucial role in identifying shiny Pokémon. In this article, we'll dive into the details of the ShinyData file, its importance, and how to use it with PGSharp.
Creating a ShinyData file is relatively straightforward. Here's a step-by-step guide: shinydat file for pgsharp
tool to create custom filters for specific Pokémon. The app will notify you if a "Shiny Possible" version of that Pokémon is spawning. PGSharp is a popular C# library used for
: Core logic for generation. This could include biomes, structures, or any rule-based generation. Creating a ShinyData file is relatively straightforward
"version": "1.0", "library": "PGSharp", "assets": [ "texture_1.png", "model_1.obj" ], "rules": [
To use a shinydat file effectively, you must understand the built-in PGSharp tools it interacts with:
[