Dolphin New Super Mario Bros Wii Xbox Controller Page

So if you’ve got Dolphin running on a PC, don’t hunt for a used Wii Remote and sensor bar. Plug in your Xbox controller, map the shake to a stick, and dive into New Super Mario Bros. Wii . It feels less like an emulation compromise and more like the definitive way to play—no motion required.

The magic is in the shoulder buttons. Unlike the Wii Remote, where shaking the whole controller to spin can accidentally trigger jumps or disrupt your grip, a flick of the right stick or a press of a trigger gives you instant, precise spin control. No phantom inputs, no wrist fatigue. dolphin new super mario bros wii xbox controller

| Wii Remote Action | Xbox Controller Mapping | |------------------|--------------------------| | D-Pad (movement) | Left analog stick | | 2 (jump) | A button | | 1 (run / pick up) | X button (or B) | | Shake (spin jump / pick up item) | Right bumper (RB) | | Tilt left/right (platforms / swimming) | Right analog stick (horizontal) or LT/RT triggers | | + (pause) | Start / Menu button | | - (power-up storage) | View / Back button | | Home | Xbox button (if mappable) | So if you’ve got Dolphin running on a

For a walkthrough on mapping motion functions like shaking and tilting to your controller: It feels less like an emulation compromise and

New Super Mario Bros. Wii utilizes motion controls for some gameplay elements (like pointing with the Wii Remote to toss items). When using an Xbox controller on Dolphin, you can map gestures or button inputs to mimic these actions.

: Map the Shake command (under the "Motion Simulation" tab) to a single button, such as the Right Trigger ( RT ) or X button. Every time you press this, Mario will spin.

Map to the Right Stick (X-axis) or Triggers to control platforms that require tilting the remote. Menu (+/-): Map to Start and Back . Step-by-Step Configuration