Language strings are text entries in the game’s .package files (under STBL resources). They control every piece of text you see: UI labels, item names, descriptions, moodlets, notifications, dialogue choices, and more.
is represented by a unique hexadecimal code. When creating a String Table (STBL) resource, the first two digits of the Instance ID must match the intended language code. English (US) Chinese (Simplified) 2. Best Practices for Mod Creators Prevent "Blank Balloons":
: The Sims 4 uses UTF-8. Avoid using special symbols that aren't supported by the game's internal fonts to prevent "Square Box" errors. STBL Resources : These are found inside files. Use S4PE (Sims 4 Package Editor)