5.2
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SPECIAL ISSUE: ENVIRONMENTAL CHEMISTRY
5.3
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Game Dev Tycoon 1.8.6 Guide !!top!! < 2024 >

Never market a game before it's "finished" (all bugs cleared). In 1.8.6, the best time to start a is right as you enter Phase 3 of development. This ensures peak Hype exactly when the game hits the shelves.

: Create your first custom engine only after researching at least 3–4 new features (e.g., 2D Graphics V2, Linear Story, Save Game). 2. Small Office (Years 5–15) game dev tycoon 1.8.6 guide

: Do not attempt Medium games with 2D Graphics V1 or Large games with 2D V3 / 3D V2 or lower; reviewers will penalize the "outdated" tech. Never market a game before it's "finished" (all

You must research Stage 3 of the development process. This introduces QA (Quality Assurance) . QA allows you to assign sliders to reduce bugs post-production. This is a game-changer for maintaining high review scores. : Create your first custom engine only after

Selecting a "Great" combo is the fastest way to boost review scores. Aliens, Military, Sci-Fi, Space, Zombies. Adventure: Detective, Fantasy, Law, Mystery. Dungeon, Fantasy, Medieval, Sci-Fi. Simulation: Airplane, City, Game Dev, Life, Transport. City, Dungeon, Government, Military, Space. 2. Development Stage Sliders

: Aliens, Airplane, Cyberpunk, Dungeon, Horror, Sci-Fi, Space, Spy, Werewolf.

Do not hire a second developer until you have $150k in the bank. In 1.8.6, staff morale drops 20% faster. Hire a second, not a designer. You need to unlock the Console research path by Year 4.